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Where to trade XDN?
by
generalheed
on 22/02/2018, 14:09:38 UTC
I've been doing a lot of merged mining with XMR+XDN on Minergate and I might trade some of my XDN soon. However, I can't find any reliable exchanges that let me buy/sell XDN. Not even Minergate's own exchange Changelly (which I've heard stories about) lets me trade XDN even though their website recommends Changelly for trading XDN.
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Board Mining (Altcoins)
Re: Mining XMR with Free Trial from Azure
by
generalheed
on 20/02/2018, 17:03:27 UTC
Actually come to think about it, if your goal is just to get the most out of your credits and you don't plan on using Azure for anything else, then you might as well create a VM with the 4x Tesla P100 GPU's or wait for the upcoming 4x Tesla V100 (more performance, but cheaper) VM's. Your credits will last you close to a day but you'll make more money in that day than you will mining within budget for a month. And then after that, you'll still have 750 hours of the very low end B1S VM that'll give you a little bit more hash power to whatever pre existing hashpower you already have.
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Board Mining (Altcoins)
Re: Mining XMR with Free Trial from Azure
by
generalheed
on 20/02/2018, 14:38:25 UTC
I'm interested to see what the results of this would work out profitability wise, I didn't know about the B1S either thanks.

I'm probably not going to test it out lol. The mining calculators I've checked it with basically show that I'd only make like $7-8 before I burn out my credits that same day. Whereas if I mined normally and stayed within the budget, I'd still be pretty close to that amount after a month. Might need to use those credits for something else possibly so better to not burn it out all at once lol
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Board Mining (Altcoins)
Re: Mining XMR with Free Trial from Azure
by
generalheed
on 20/02/2018, 14:19:11 UTC
You can chose whatever hardware is available, the bigger you go the quicker the trial ends. Would be nice to get a bit more out of it but its a free at then end of the day. If you wanted to continue to mine after the trial it might work out better renting a miner VM from one of the many places online.

There are super expensive VM's on Azure that also have NVidia Tesla P100 GPU's that'll probably get you several KH/s per VM. However, you'll burn through your free trial within a day. Keep in mind that once you use up your free credits, you actually still do get 750 hours of the B1S series VM for free for a year. Now mining on the B1S VM will get you less than 10 H/s but hey it's free and costs you nothing. I do have a different subscription on Azure and therefore get $150 in Azure credits every month. Currently I'm trying to find a good balance of the F-series VM's to maximize my use of the credits, I've occasionally pushed it too far and end up using up the credits way too early and have to wait weeks for the next set of credits. I'm averaging about 200 H/s across all my Azure VM's at the moment. I'm deciding whether it might be more worth it to burn through all my credits in a day with the NVidia tesla P100 VM's, once a month.

Edit: Well after doing some calculations, I'd make about $7-8 in a day if I mined with 4x Tesla P100's. Which would actually make me slightly more money than mining with the more reasonable VM's. The difference is only like $1-2 though. So if I kept doing that once a month, I wouldn't be making much extra in the long run either lol.
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Board Mining (Altcoins)
Re: Mining XMR with Free Trial from Azure
by
generalheed
on 19/02/2018, 21:39:22 UTC
Actually I'd say the F-series VM's, especially the V2 series VM's are probably the best for this purpose because they're optimized for compute intensive tasks.
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Board Mining (Altcoins)
Re: SGMiner on XBOX One
by
generalheed
on 19/02/2018, 06:31:48 UTC

Hmm that's pretty interesting. I guess there are multiple people working on xbox mining at the same time. I'll still release my own UWP Xbox Miner since I feel it's a good start and we have no idea how soon any of these other miners will appear on the store or for sideloading.
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Board Mining (Altcoins)
Re: SGMiner on XBOX One
by
generalheed
on 17/02/2018, 04:40:33 UTC
Hey all, I know there's a TurtleCoin Xbox One miner in the works, but in the meantime, I've already been working on my own Monero CPU miner for the Xbox One. In it's current state, it's basically a UWP app written in HTML and JS, using CoinHive for mining. Originally I tried mining with CoinHive in the Xbox One Edge browser, but that proved to be wholly inefficient. I'm hoping that as a UWP app, it should run more natively than through the browser, unless I've totally misunderstood how JS in UWP works. But anyways, it's still CPU only and probably won't ever be as efficient as a pure native miner. That being said, if anyone wants to use it or try it out on their Xbox One's, let me know. It still needs a bit more work and I haven't fully tested it yet for the Xbox at the time of writing, but hopefully I'll be able to get an open source Xbox Miner out there for people to use until better miners are available.

When my Xbox Mining software is closer to being ready for distribution, I'll start a new thread for it. But for now, just gonna leave info about it here.

You don't allow PMs so I'll just ask my questions here. What hardware access do you have when developing on the X1? Do you have 100% GPU/CPU access or is it still limited? I am very much interested in devving on ths.

Ah I just fixed it. It seems by default people with the Newbie rank can't message people of higher ranks. You should be able to PM me now if you want. Anyways, to answer your question, with the recent October SDK update for Windows 10 and the Xbox One, regardless of whether you are developing a UWP or Game Engine app, you now have access to a full 6 cores of the Xbox One, 5 GB of RAM (supposedly more for the Xbox One X), and 100% access to the GPU. Although the app I'm working on is UWP, it's still using JavaScript which might not match the efficiency of a pure native UWP app and since I have yet to test my app on my Xbox One yet, I can't say how well it will perform, especially because it's CPU only for the moment. But theoretically the Xbox One CPU when using a full optimized native CPU miner can probably get around 100+ hashes a second. And theoretically, the GPU on the Xbox One X can probably hit around 900 h/s. So combined, the Xbox One X might possibly be able to mine at over 1 Kh/s.

As I mentioned in a previous post, my JS method of mining is inefficient and the best ways would be to either write a native DirectX UWP app to do GPU mining or use a game engine like Unity or Unreal Engine and write a mining app using compute shaders for the GPU mining. But I have no experience with DirectX or writing shaders so for now the JS UWP app is the best I can do. I'll let everyone here know what kind of hashrates my app can pull off when I test it. Feel free to ask me more questions if you want! I very much enjoy discussing this as well as the prospects of mining on an Xbox One. And of course for Xbox fans, if Xbox mining can be very lucrative, miners will snatch it all up since graphics cards are so expensive now, and very quickly, the Xbox One will outsell the PS4 haha.
Good luck on your endeavor! Hopefully this will attract more people on Xbox One and who knows, we may find someone will DX12 shader knowledge to write a miner.... 1-2% mining fee x millions of consoles = huge profit. Wink

ps: Does the JS miner support multi-threading?

Well, I finally got it tested on an Xbox One... Unfortunately running the JS miner natively in a UWP app doesn't offer much performance improvements over mining in the browser. With the browser, the JS miner achieves about 11 H/s while in the native UWP app, it achieves around 15-16 H/s. It is multi-threaded but UWP apps can only use 6 of the Xbox One's cores. So you can set the app to use 6 threads and use max CPU power but it doesn't help too much. My guess is that the developers in that thread grossly overestimated the Xbox One's CPU performance because my numbers shouldn't be that far off from the full potential of the CPU.

So basically, CPU mining on the Xbox One really isn't that great. It's the GPU that will make it totally worth it though since I have no doubt the Xbox One X GPU can hit 800-900 h/s. In the meantime though, I'll see if there's anything I can do to further optimize my JS miner and maybe try submitting it to the store for anyone who just wants to play around with it or do some benchmarks.
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Board Mining (Altcoins)
Re: Mining on Intel HD Graphics 530, integrated GPU.
by
generalheed
on 16/02/2018, 21:33:49 UTC
I saw that miner for Turtlecoin reference somewhere else.

You do realize that your 1.5-2 khash on Monero represents the output of a SINGLE Vega GPU?

On the other hand, I've got more than a few "older" machines or parts from older machines working on various projects, far be it from me to condemn anyone for "recycling existing hardware".


BTW - what is a "RX 590?" Never heard of such a thing before now.


Yeah I figured why not get some use out of my older hardware and mine some coins slowly rather than spend a huge amount of money on GPU's and possibly never even break even. And my bad about the 590, it was a typo from an article I was basing some of the info off of. The Xbox One X should be the same as a 580.
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Board Mining (Altcoins)
Re: SGMiner on XBOX One
by
generalheed
on 16/02/2018, 20:54:35 UTC
Hey all, I know there's a TurtleCoin Xbox One miner in the works, but in the meantime, I've already been working on my own Monero CPU miner for the Xbox One. In it's current state, it's basically a UWP app written in HTML and JS, using CoinHive for mining. Originally I tried mining with CoinHive in the Xbox One Edge browser, but that proved to be wholly inefficient. I'm hoping that as a UWP app, it should run more natively than through the browser, unless I've totally misunderstood how JS in UWP works. But anyways, it's still CPU only and probably won't ever be as efficient as a pure native miner. That being said, if anyone wants to use it or try it out on their Xbox One's, let me know. It still needs a bit more work and I haven't fully tested it yet for the Xbox at the time of writing, but hopefully I'll be able to get an open source Xbox Miner out there for people to use until better miners are available.

When my Xbox Mining software is closer to being ready for distribution, I'll start a new thread for it. But for now, just gonna leave info about it here.

You don't allow PMs so I'll just ask my questions here. What hardware access do you have when developing on the X1? Do you have 100% GPU/CPU access or is it still limited? I am very much interested in devving on ths.

Ah I just fixed it. It seems by default people with the Newbie rank can't message people of higher ranks. You should be able to PM me now if you want. Anyways, to answer your question, with the recent October SDK update for Windows 10 and the Xbox One, regardless of whether you are developing a UWP or Game Engine app, you now have access to a full 6 cores of the Xbox One, 5 GB of RAM (supposedly more for the Xbox One X), and 100% access to the GPU. Although the app I'm working on is UWP, it's still using JavaScript which might not match the efficiency of a pure native UWP app and since I have yet to test my app on my Xbox One yet, I can't say how well it will perform, especially because it's CPU only for the moment. But theoretically the Xbox One CPU when using a full optimized native CPU miner can probably get around 100+ hashes a second. And theoretically, the GPU on the Xbox One X can probably hit around 900 h/s. So combined, the Xbox One X might possibly be able to mine at over 1 Kh/s.

As I mentioned in a previous post, my JS method of mining is inefficient and the best ways would be to either write a native DirectX UWP app to do GPU mining or use a game engine like Unity or Unreal Engine and write a mining app using compute shaders for the GPU mining. But I have no experience with DirectX or writing shaders so for now the JS UWP app is the best I can do. I'll let everyone here know what kind of hashrates my app can pull off when I test it. Feel free to ask me more questions if you want! I very much enjoy discussing this as well as the prospects of mining on an Xbox One. And of course for Xbox fans, if Xbox mining can be very lucrative, miners will snatch it all up since graphics cards are so expensive now, and very quickly, the Xbox One will outsell the PS4 haha.
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Board Altcoin Discussion
Re: CPU Mining 2018? ???
by
generalheed
on 16/02/2018, 19:03:58 UTC
BiblePay (BBP)
- 10% mined coins always go to Charity (already sponsoring 180+ Orphans monthly) 
- ASIC-Resistant like Vertcoin/Groestlcoin (CPU Mining Only) 
- fork of DASH (Masternode Governance, Proposals & Voting), 10% Monthly Budget for IT/PR/P2P Live 
- Proof of BibleHash (POBh) algorithm, All Nodes are Full Nodes   

Launched July 23rd 2017, Market Cap below 1 million, $0.0018 per BBP
https://bitcointalk.org/index.php?topic=2388064.0

IN DEVELOPMENT: Partnering with Rosetta@home to cure cancer with mining cycles
It was very profitable for a while. But there is a pool scam and only 1 pool (official pool). 3-5 selected persons get profit and they're talking about BOTNET. Of course the price goes down. Normal mining - it's almost impossible now.
First it was the "pool hack". Now they have phantom "hash power" in the pool (it's not a BOTNET). I believe there are no "top miners" and top hps numbers are just a scam going directly in devs pockets. HPS2 and Shares were never explained to the public. A lot of people are banned in their forum thread, which left a lot of question not answered.

Do you have some fresh info about CPU mining? Which is the most profitable? I have 3 Xeon 2640 v3 CPUs free.. With XMR it's about 1$ profit / day.. Looking for some more..

TurtleCoin seems to be doing pretty well recently and can probably get you a bit more money than Monero. But if you mine on MinerGate, you can do merged mining with XMR and get either XDN or FCN as well for the same hashrate which will also give you a little boost over just mining XMR.
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Topic
Board Mining (Altcoins)
Re: SGMiner on XBOX One
by
generalheed
on 16/02/2018, 18:51:45 UTC
Hey all, I know there's a TurtleCoin Xbox One miner in the works, but in the meantime, I've already been working on my own Monero CPU miner for the Xbox One. In it's current state, it's basically a UWP app written in HTML and JS, using CoinHive for mining. Originally I tried mining with CoinHive in the Xbox One Edge browser, but that proved to be wholly inefficient. I'm hoping that as a UWP app, it should run more natively than through the browser, unless I've totally misunderstood how JS in UWP works. But anyways, it's still CPU only and probably won't ever be as efficient as a pure native miner. That being said, if anyone wants to use it or try it out on their Xbox One's, let me know. It still needs a bit more work and I haven't fully tested it yet for the Xbox at the time of writing, but hopefully I'll be able to get an open source Xbox Miner out there for people to use until better miners are available.

When my Xbox Mining software is closer to being ready for distribution, I'll start a new thread for it. But for now, just gonna leave info about it here.
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Topic
Board Mining (Altcoins)
Re: [CryptoNight] CPU mining guide & coins that will get you a return
by
generalheed
on 16/02/2018, 16:54:38 UTC
I'm really confused about ByteCoin (BCN). Half of the people here seem to despise it and tell me to stay far away from it. But it looks like it's doing alright. I only know a little bit about the story behind bytecoin too.

You didn't mentioned a pool for XDN.

Yes, I haven't tested any for XDN yet. Will add more after they're tested. Smiley

Unfortunately I could not find any reliable XDN pools... Removing it from the list.

I mine XDN reliably on MinerGate. In fact I actually do merged mining on Minergate with XMR which means by mining XMR, that same hashrate also mines XDN at virtually no cost and I've racked up a fair amount of XDN to supplement the XMR. It's just a bonus basically. Minergate also has merged mining with XMR and FCN, but I honestly don't think FCN is that great. It's difficulty is somewhat high and you don't get much out of it.

I know people here also have mixed feelings about MinerGate so that's up to them to decide. My personal experience is that it's been fine for me but others have indeed had issues as well.
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Re: Why do these PCI slots not accept my GPU risers?
by
generalheed
on 16/02/2018, 14:17:45 UTC
Out of curiosity, what GPU are you using that's still PCI based?
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Board Mining (Altcoins)
Re: SGMiner on XBOX One
by
generalheed
on 16/02/2018, 13:46:10 UTC
That was my very same impression... I assumed the Xbox one x would provide a better hash rate too.  I’m not qualified to provide any explanation I was just repeating what @therealcrypt posted in the discord channel earlier this month.

I’m not the dev, just a random end user eagerly awaiting the ability to mine on Xbox.  You could try asking in the discord channel, there is #dev-xbone but read only to plebs like me.  But #general has all the info I posted above if you use the discord search.

Sorry I didn’t have a better answer for you...

I joined the server and asked around, I haven't spoken to therealcrypt yet but there seems to be some confusion amongst the others as well. I think it was just a misinterpretation. Both the Xbox One and Xbox One X use GPU's similar to PC counterparts, so the performance difference between the two consoles should be pretty similar to that of the difference between the PC versions.

That being said, I might have 1 theory about why the original Xbox One might actually perform as well as the Xbox One X for mining. Since cryptonote currencies are more memory reliant than other cryptocurrencies, the original Xbox One had 32 MB of high speed ESRAM to make up for the shortcomings of its DDR3 RAM before the Xbox One X switched to GDDR5. Since the Xbox One X is obviously optimized for gaming performance, and since gaming performance doesn't translate to mining performance, it's possible the ESRAM in the original Xbox One gives it such a good boost while the Xbox One X is more like a traditional graphics card so its hashrate is where we expect it to be.

But still, to give it such a huge boost that it's nearly equivalent to the Xbox One X? It still seems unlikely even with my ESRAM theory. I think most likely it was just some confusion or misinterpretation. He was probably referring to the CPU's between the two systems having the same performance. In fact, in my own browser based JavaScript mining on my Xbox One consoles, the original Xbox One actually got slightly, but consistently better hashrates than the Xbox One X CPU. It was really weird and I had no explanation for it. So if the original Xbox One could somehow pull off better CPU mining hashrate than the Xbox One X, then maybe GPU mining on the original Xbox One will surprise me too!
OG XB1 CPU is 1.75 GHz vs 2.3 GHz on X, so this is really weird... +32% difference in single-threaded tasks.

Yeah it really baffles me too. I've had other people test my JavaScript miner on their Xbox's and the results were 100% consistent with the OG XB1 CPU always pulling off a slightly better hashrate than the XB1 X CPU. The Xbox One X CPU is supposedly based on an improved or modified Jaguar architecture compared to the original, so perhaps something with the architecture made it better for games, but not necessary for hashing?
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Board Mining (Altcoins)
Re: Mining on Intel HD Graphics 530, integrated GPU.
by
generalheed
on 15/02/2018, 21:11:59 UTC


 Because, as I ALREADY EXPLAINED, the iGPU has pathetic performance even compared to a VERY LOW END discrete card per the TESTING I did on both my Intel AND my old AMD iGPUs.

 Iris Pro is NOT going to be anywhere close to the performance of the Nvidia GTX 750 ti, much less the MID RANGE 9xx cards.
 The top end Iris Pro iGPU *MIGHT* manage to match my AMD A10-5700 as it has about double the cores of the Intel I did testing on, but that's STILL a sad joke compared to any discrete GPU less than 5 years old.


Maybe your tests were not using the full iGPU?


Running JUST the miner software + Afterburner to monitor GPU status during the testing, yes the FULL iGPU capabilities were in use.
Such as they are.


The Block Erupter was a single-chip USB stick from an early generation, and has proven to be INFERIOR on performnace (though not on efficiency) to many GPUs.
It's also a money loser and has been for YEARS on anything SHA256.


I AM going to be curious to see what the POLARIS based (not Vega) iGPU designs out of AMD have for performance - and how it compares to discrete GPUs with the same core count and similar core clock.
I'm betting they STILL don't match up well, due to memory limitations, but should be a major improvement over the A10/A12 generation.

The GT 740 doesn't even count as an ENTRY LEVEL card any more, much less "low-mid range".
GTX 1030 blows it completely out of the water and the 1030 is BARELY classifiable as "entry level" by current standards since it does get matched on gaming performance by some iGPUs.








Yeah I know the Block Erupter is old. I jumped on the ASIC train pretty early back then. But for my personal mining equipment, I basically have multiple general purpose PC's with low to mid range GPU's plus a few VM's on Azure. All that combined, I can pull off about 1.5-2 KH/s. Every bit of hash power I can add helps which is why 100 H/s from an Iris Pro 580 would help quite a lot considering I'm not mining with high end GPU's. The best GPU I have is a GTX 660 Ti. But since I basically don't have to worry about electricity costs right now and I don't have to buy new mining hardware, just using the existing hardware I have is a pretty good deal.

Also, you might find out how good Polaris iGPU's are soon. The developers behind TurtleCoin are working on a GPU cryptonote miner for the Xbox One X which uses a Polaris iGPU that's roughly equivalent to an RX 580 though some benchmarks even put it closer to an RX 590 in terms of performance. I think they're expecting about 800-900 H/s for the GPU performance. If it turns out to be accurate, I'd bet a lot of miners will start buying Xbox One's because of how cheap they are in terms of performance compared to the current price of a lot of high end GPU's.
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Board Altcoin Discussion
XDN vs FCN?
by
generalheed
on 15/02/2018, 20:38:58 UTC
I've been doing quite a bit of merged mining lately on MinerGate (yes I've heard all the stories), and their smart mining option in their mining software automatically mines XMR+FCN (FantomCoin) for me. There's an option to switch to XDN (DigitalNote) instead though. Looking at the exchange rates as well as the speed at which I can mine each coin, I found that doing merged mining with XMR+XDN is a lot more profitable than merged mining with FCN.

So with that in mind, does anyone have particular experiences or opinions with either XDN or FCN? Which one seems like a more promising coin to mine or invest in regardless of its current value?
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Topic
Board Mining (Altcoins)
Re: SGMiner on XBOX One
by
generalheed
on 15/02/2018, 19:16:41 UTC
That was my very same impression... I assumed the Xbox one x would provide a better hash rate too.  I’m not qualified to provide any explanation I was just repeating what @therealcrypt posted in the discord channel earlier this month.

I’m not the dev, just a random end user eagerly awaiting the ability to mine on Xbox.  You could try asking in the discord channel, there is #dev-xbone but read only to plebs like me.  But #general has all the info I posted above if you use the discord search.

Sorry I didn’t have a better answer for you...

I joined the server and asked around, I haven't spoken to therealcrypt yet but there seems to be some confusion amongst the others as well. I think it was just a misinterpretation. Both the Xbox One and Xbox One X use GPU's similar to PC counterparts, so the performance difference between the two consoles should be pretty similar to that of the difference between the PC versions.

That being said, I might have 1 theory about why the original Xbox One might actually perform as well as the Xbox One X for mining. Since cryptonote currencies are more memory reliant than other cryptocurrencies, the original Xbox One had 32 MB of high speed ESRAM to make up for the shortcomings of its DDR3 RAM before the Xbox One X switched to GDDR5. Since the Xbox One X is obviously optimized for gaming performance, and since gaming performance doesn't translate to mining performance, it's possible the ESRAM in the original Xbox One gives it such a good boost while the Xbox One X is more like a traditional graphics card so its hashrate is where we expect it to be.

But still, to give it such a huge boost that it's nearly equivalent to the Xbox One X? It still seems unlikely even with my ESRAM theory. I think most likely it was just some confusion or misinterpretation. He was probably referring to the CPU's between the two systems having the same performance. In fact, in my own browser based JavaScript mining on my Xbox One consoles, the original Xbox One actually got slightly, but consistently better hashrates than the Xbox One X CPU. It was really weird and I had no explanation for it. So if the original Xbox One could somehow pull off better CPU mining hashrate than the Xbox One X, then maybe GPU mining on the original Xbox One will surprise me too!
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Topic
Board Altcoin Discussion
DigitalNote (XDN) vs FantomCoin (FCN)?
by
generalheed
on 15/02/2018, 14:25:29 UTC
I recently just got back into mining a couple months ago and I decided mine with Minergate (yes I've read all the stories, I'm willing to take the risk). The Minergate software has an option to do merged mining with Monero+FCN or Monero+XDN. The smart mining option on Minergate which is supposed to select the currencies with the best trade values to make you the most money always selects XMR+FCN for me, however it seems like the value of FantomCoin is a lot worse than DigitalNote. Because XDN's difficulty is a lot lower than FCN, I can mine a lot more XDN and so far it's been making me more money than FCN.

I'm wondering why Minergate's smart mining keeps pushing me towards FCN though? Am I somehow mistaken that XDN is better than FCN and that I should trust smart mining and go back to FCN?
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Topic
Board Mining (Altcoins)
Re: Mining on Intel HD Graphics 530, integrated GPU.
by
generalheed
on 15/02/2018, 14:04:29 UTC
Are we sure that mining over integrated graphics isn't profitable last days, especially with free electricity?

If mining monero through CPU is okay, then why mining whatever through integrated graphics is bad idea?

 Because, as I ALREADY EXPLAINED, the iGPU has pathetic performance even compared to a VERY LOW END discrete card per the TESTING I did on both my Intel AND my old AMD iGPUs.

 Iris Pro is NOT going to be anywhere close to the performance of the Nvidia GTX 750 ti, much less the MID RANGE 9xx cards.
 The top end Iris Pro iGPU *MIGHT* manage to match my AMD A10-5700 as it has about double the cores of the Intel I did testing on, but that's STILL a sad joke compared to any discrete GPU less than 5 years old.


 Keep in mind that Monero is specifically designed to make both CPUs and GPUs fairly close to equal on performance - nothing else has managed to keep them in the same ballpark to date, and even Monero is failing on that lately to some degree with the Vega (back when they could be found near MSRP).





The only mining benchmark I have for my Iris Pro 580 is with mining bitcoins. I can pull off slightly more than 100 MH/s for bitcoin though drops to 90 sometimes, overall which is roughly equivalent to a GT 740 that I also tested with. By comparison, an old BlockErupter USB ASIC I have for mining bitcoins only pulls off 333 MH/s. So while the Iris Pro might not be as good as a GTX 750 Ti, it's able to consistently keep up with the GT 740 without needed to be overclocked or anything. In fact, I think it even manages to keep up with the GT 940M in my Surface Book.

So for cryptonote currencies like Monero being very CPU friendly as it is, mining with a high end iGPU isn't such a bad idea. And now that there are Intel and Ryzen CPU's coming with Vega iGPU's that'll make mining with an iGPU even better. But as far as Intel GPU's, based on my experience with mining bitcoins, the Iris Pro 580 isn't that bad compared to some low-mid range NVidia 700 series GPU's.
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Topic
Board Mining (Altcoins)
Re: SGMiner on XBOX One
by
generalheed
on 14/02/2018, 21:48:29 UTC
An xbox one cryptonight miner is actively under development by therealcrypt for the altcoin Turtle Coin.  It's in alpha, so not publicly released as of yet.

It is working with native CPU mining, currently around 100 h/s (hasn't been fully optimized yet, and running in low power mode).

Once GPU mining is working, the total hash rate is estimated to be around 900 H/s.

Apparently it doesn't matter which xbox one version is being used (xbox one, xbox one s, or xbox one x), they will all get the same hash rate since teraflops doesn't compute to mining & all versions have the same CPU and GPU.

If you have UWP or other M$ related dev skills, you might be able contribute to project, or at least get the latest status updates at the TurtleCoin discord channel @ https://discord.gg/cP7NcGw

I've been buying up xbox one s at discounts, hope to have 10 of them running eventually Smiley





Wow really? That's absolutely amazing! I'll definitely try to reach out to them soon. Sounds like at its full potential, the Xbox One can get over 1 KH/s which is actually really good for a single device mining cryptonote.