Search content
Sort by

Showing 20 of 38 results by peivanov
Post
Topic
Re: 🎮🎮🎮KAMAGAMES TOKEN SALE | 100M Players | $57M Revenue 🎮🎮🎮
by
peivanov
on 25/09/2018, 18:57:15 UTC
KamaGames does not guarantee and does not accept legal responsibility of any nature, for any indirect, special, incidental,
consequential or other losses of any kind, in tort, contract or otherwise (including but not limited to loss of revenue, income or profits, and loss oruse of data), arising from or related to the accuracy, reliability, relevance or completeness of any material contained in this Whitepaper. This is nice they give in times of need.
Standard clause I think. As every big company they have to write such things.
Post
Topic
Re: 🎮🎮🎮KAMAGAMES TOKEN SALE | 100M Players | $57M Revenue 🎮🎮🎮
by
peivanov
on 24/09/2018, 14:47:41 UTC
Here are the plans for how Kamagames is going to conquer the China market.
● The development and execution of the market entry strategy and
marketing plan
● The preparation of a localized product that complies with the laws
and requirements of the mobile platforms (AppStore) hosting
games in China
● The opening of a local office and the creation of a corporate
structure in order to launch the product in China
● Reaching the top 10 gaming app stores in China, including key
stores such as Tencent, 360 and Xiaomi
● Traffic management and business analysis of the key market
indicators
● To work with major local publishers on B2B White Label Publishing,
co-development opportunities and partnerships

Targeting China is really a challenge but its a good choice. Chinese men hobby to play gamble and they really spending more money just to play and give enjoyment to their self.

In considering China market, Kamagames is going to release three new social casino games into the Pokerist app. These will be Craps, Split Bet Poker, and Pai Gow Poker. So the overall Kamagames casino game portfolio will be strengthened even more!

Split Poker and Craps are live. At least in the US and Europe.. I've already played these games
Post
Topic
Re: 🎮🎮🎮KAMAGAMES TOKEN SALE | 100M Players | $57M Revenue 🎮🎮🎮
by
peivanov
on 20/09/2018, 08:20:17 UTC
Kamagames has ambitious and aggressive expansion plans that include entering a number of new and emerging markets of which China is a priority in the foreseeable future. This is why cooperation with Huawei had been started: https://www.kamagames.com/news/HuaweiAppGallery


Both KamaGames and Huawei are excited about the partnership and what the future will have in store. KamaGames is the number 1 social casino developer in Europe with over 100 million users whilst Huawei smartphone sales reached 153 million devices in 2017, 20% year on year growth, and the company has an impressive 11% market share.

The first social casino on Huawei store. Gonna be big  Grin
Post
Topic
Re: 🎮🎮🎮KAMAGAMES TOKEN SALE | 100M Players | $57M Revenue 🎮🎮🎮
by
peivanov
on 11/09/2018, 16:16:13 UTC
I am sure that even on such a bear market the project will collect a hardcap. The question is simply because of interest in the current state of affairs.

it's hard to collect funds at this time, because all the market are blood. but i hope that Kamagame project can do it. Wink
that's true cryptocurrency is now down hope it recovers at the end of the year. all ICO is on struggle now even Kamagames, there is a lot of time to catch up let see what will happen at the end of ICO.
KamaGames has nothing to lose  Grin Its games are great, business is successful and growing. But I love the project because its popularising blockchain and crypto tech to its 100m+ users. In a good way! More people know about the tech - quicker it gets to people's normal life.
Post
Topic
Re: 🎮🎮🎮KAMAGAMES TOKEN SALE | 100M Players | $57M Revenue 🎮🎮🎮
by
peivanov
on 11/09/2018, 16:11:58 UTC
According to the M&A investment agencies, the value of Kamagames is at around $500 million.
So the answer to the question "why are they making a token sale?" is just a one (I found it in WP):
"The company will use the Token Sale model to further expand its network of clients and to continue to deliver first-class gaming experiences and services worldwide"

By the way, has anyone found on the wp how the funds raised during the token sale will be used? How exactly the company is planning to expand its network of clients. Maybe they are going to buy some messenger or smth to get synergy effect?
Better to ask it on Telegram channel so it would be updated on your concern. also, the website you can check the token sales, I'm not so sure if it's shown in the website but for sure your question will be answered by the admin on telegram channel.

https://t.me/kamagames
As far as I am aware the company is not raising any funds and not keeping any tokens for itself (i.e. the team). It will all be accounted as revenue and spent in accordance with company's plans. I think I saw the details in the white paper.  Smiley
Post
Topic
Re: 🎮🎮🎮KAMAGAMES TOKEN SALE | 100M Players | $57M Revenue 🎮🎮🎮
by
peivanov
on 10/09/2018, 10:07:03 UTC
The last year (2017) was especially good for KamaGames. The gross revenue figure reached $57.5 million, which is an increase of 63.4% based on 2016’s figure of $35.2 million. Shocked
Decent numbers  Grin
Post
Topic
Re: 🎮🎮🎮KAMAGAMES TOKEN SALE | 100M Players | $57M Revenue 🎮🎮🎮
by
peivanov
on 09/09/2018, 20:49:28 UTC
And what about the fund-raising? Is there information about how much money is raised?
KamaGames is not raising funds Vlad  Wink Its well-funded and successful business  Smiley
Post
Topic
Re: 🎮🎮🎮KAMAGAMES TOKEN SALE | 100M Players | $57M Revenue 🎮🎮🎮
by
peivanov
on 09/09/2018, 20:46:54 UTC
And what about the fund-raising? Is there information about how much money is raised?
There is no such information on the website of Kamagames. I think that for sure we will see such information after the completion of the stage of presale.
youre right there is no fundraising amount was indicated on their website although I'm certain they announce it once they're confident and if you do have more things to check you can directly check their main website here it is kamagames.io best of luck.
KamaGames is not raising any funds  Wink
Post
Topic
Re: 🎮🎮🎮KAMAGAMES TOKEN SALE | 100M Players | $57M Revenue 🎮🎮🎮
by
peivanov
on 08/09/2018, 14:03:42 UTC
What does it mean "Video Poker game"? Kamagames is planning to launch it in Q4 2018?
Is it the same as the launch of Pokerist on Sony's PlayStation platform?
I think Sony PlayStation is a platform like apple app store or google play store. And Video poker is a casino game based on five-card draw poker. Generally, it is played on a computerized console similar in size to a slot machine. KamaGames will make it available on players' smartphones, tablets, computers, etc. as all other games they have.
https://en.wikipedia.org/wiki/Video_poker
Post
Topic
Re: 🎮🎮🎮KAMAGAMES TOKEN SALE | 100M Players | $57M Revenue 🎮🎮🎮
by
peivanov
on 08/09/2018, 13:57:38 UTC
How many tokens do you have? why token to sale? How many players have kamagames played? Is it 100 million people? What does this game have to do to attract the participants? I think this project needs to be accessible to more people, because only the new project can increase the number of people involved in the project. With the number of people I know this game, I think not enough to reach a turnover of 57 million

I think you just need to read a little about the company, industry and its competitive landscape  Wink
There are plenty of articles and reports you may find about the company and its business, most of them are from very trusted press outlets like
https://venturebeat.com/2018/07/18/kamagames-grows-revenues-53-in-first-half-as-social-casino-stays-strong/
https://www.irishtimes.com/business/innovation/russian-gaming-company-wins-with-bet-on-ireland-1.3374036


Post
Topic
Re: 🎮🎮🎮KAMAGAMES TOKEN SALE | 100M Players | $57M Revenue 🎮🎮🎮
by
peivanov
on 07/09/2018, 12:48:59 UTC
I think kamagames sale will be a success but lots of investors from here will not attend to that sale due to fact that kamagames won't be listed on an exchange, so investors and bounty hunters won't be around that much.
And what's the point in the KamaGame tokens, if they will not added to the exchange? Why should investors buy them?
To Play! To support blockchain and cryptos expansion in good way!  Wink

There is no investment opportunity as KamaGames is not raising funds. And I am glad KamaGames is not facilitating speculations by listing on any exchange.
What KamaGames really does is giving an opportunity to play!
I would support them for popularising blockchain and cryptocurrencies to their 100+ million users. In a good way!
Not what many so called "crypto-enthusiast and supporters" actually doing by driving speculations, ripping off retail investors which sincerely believed the projects they invested in and then were disappointed by all the speculation, price manipulations and other kinds of fraud activities.  Huh Embarrassed
Check Line - LINK project, Swarowski and RedBull projects with KIN.
Good businesses are trying to use tokens in truly useful ways.
Post
Topic
Re: 🎮🎮🎮KAMAGAMES TOKEN SALE | 100M Players | $57M Revenue 🎮🎮🎮
by
peivanov
on 07/09/2018, 12:36:48 UTC
I think kamagames sale will be a success but lots of investors from here will not attend to that sale due to fact that kamagames won't be listed on an exchange, so investors and bounty hunters won't be around that much.
Its a total misconception to call somebody who wants to get tokens with a discount and get rid of them as soon as technically possible an investor. These are speculators. And I don't support the ICOs which make the number one goal after raising funds - exchange listing. To actually drive the speculations. It damages the whole blockchain and cryptocurrency industries and eventually cause a negative perception of both by the general public and the whole world. It will all be in the past soon.

I am glad that KamaGames is not looking for neither speculators, nor speculations.

PS was not speaking about bounty hunters.
Post
Topic
Re: 🎮🎮🎮KAMAGAMES TOKEN SALE | 100M Players | $57M Revenue 🎮🎮🎮
by
peivanov
on 06/09/2018, 13:26:31 UTC
I see the thread name was edited to 🎮🎮🎮KAMAGAMES TOKEN SALE | 100M Players | $57M Revenue 🎮🎮🎮!

I like this new name. It emphasizes the core competitive advantages of Kamagames: Real money revenue and the huge army of players! 

Agreed! Well done Smiley
May be local threads for languages other than english would be a good idea also?
Post
Topic
Re: 🎮🎮🎮KAMAGAMES TOKENS🎮🎮🎮
by
peivanov
on 06/09/2018, 12:38:00 UTC
KamaGames is going to Pocket Gamer Connects Conference

KamaGames will attend Pocket Gamer Connects Conference in Helsinki on September 11th and 12th.

Sam Forrest, KamaGames’ Director of Global Communications & Content, will be there to participate in a panel discussion on Social Gaming Trends – From Casino To Casual (https://www.linkedin.com/in/sam-forrest-4505b812).

There will also be additional opportunities to meet with Sam throughout the show and so if there’s anything you’d like to discuss, you can drop us a line to arrange a meeting at meetus@kamagames.com

PocketGamer Connects (https://www.pgconnects.com/helsinki/) is Europe’s biggest mobile games business conference, with speakers and companies from over 40 countries meeting to discuss everything to do with the mobile gaming industry ranging from publishing to trends to innovation and beyond.

A great event. We are waiting for the reports from the conference. It's good that you are active in your media activity.

Kamagames has a lot of resources to boost its media activity even more!

I, for example, think that not many people still know about KGT token sale-(
We, as an active part of the community, should support the project in this direction. I told all my friends about the project and some of them were seriously interested in Kamagames

Thats what I am doing as well  Wink Grin
Post
Topic
Re: 🎮🎮🎮KAMAGAMES TOKENS🎮🎮🎮
by
peivanov
on 05/09/2018, 12:19:42 UTC
this is very cool in early 2018 kamagames reached 100 million players and will allow attracting more than 1.5 million players every month

In addition, the ability to generate a positive cash flow (from $57M annual revenue) is the guaranty of the stable demand on KGT token. Kamagames token sale can be compared only with Telegram token sale.
Well, Telegram is a great messenger. But its revenue is $0.. ) Its burning tens of millions of dollars a month I think
Post
Topic
Re: 🎮🎮🎮KAMAGAMES TOKENS🎮🎮🎮
by
peivanov
on 05/09/2018, 10:47:51 UTC
KamaGames will be at World Blockchain Forum in London for today (September 4th) and tomorrow (September 5th).

Drop us a line to arrange a meeting.

https://www.kamagames.io/news/WBF

Good news!

For those who don't know...This year, WBF London focuses on the future of ICOs and delves deeper into the emergence of STOs (security token offerings).

Hey admin, is it possible that KGT will become a security token in the future?

Well, I am not an admin . But I don't think its possible to convert KGT to a security. Although, Kama may offer a different type of token in the future
Post
Topic
Re: 🎮🎮🎮KAMAGAMES TOKENS🎮🎮🎮
by
peivanov
on 04/09/2018, 10:58:39 UTC
Everything looks very attractive for investment. Only one question - why a successful project, which has a successful product, generally attract outside funds? Is it not more expedient in this case to develop a product and not share profits with others?
Due to the funds raised, you can quickly reach a new level. If you work only with your funds, it will take more time.
What if they haven't reach the soft cap? Are they going to continue what they had started? Alot of projects cancelled their projects already, but if you raise this project on public it's really a mass thijgs coz it's a gaming platform.
KamaGames is not raising any funds and/or attracting investors. Hence, there is no soft cap...  Wink

I would even say that KamaGames is trying to make future sales "today" by selling KGT to both: existing players and new ones. The new ones are people engaged in crypto. Casino games players and people engaged in crypto are quite similar categories os users.
Very well stated  Wink
Post
Topic
Re: 🎮🎮🎮KAMAGAMES TOKENS🎮🎮🎮
by
peivanov
on 04/09/2018, 10:53:46 UTC
The era of mobile games KamaGames is developing with extraordinary speed, conquering more and more territories of the world gaming community China, India, USA, Brazil, Russia, and this is not the limit!

Especially now, when wi-fi and internet coverage are growing all around. Very Soon, a 5G internet will bring new capabilities to mobile games developers. For example, Kamagames could apply AR technology on its applications to give more fun to its players.

I'd say VR could be a really good fit. Its not applicable to a number of genres but poker and casino will work well.
Post
Topic
Re: 🎮🎮🎮KAMAGAMES TOKENS🎮🎮🎮
by
peivanov
on 03/09/2018, 10:24:04 UTC
Everything looks very attractive for investment. Only one question - why a successful project, which has a successful product, generally attract outside funds? Is it not more expedient in this case to develop a product and not share profits with others?
Due to the funds raised, you can quickly reach a new level. If you work only with your funds, it will take more time.
What if they haven't reach the soft cap? Are they going to continue what they had started? Alot of projects cancelled their projects already, but if you raise this project on public it's really a mass thijgs coz it's a gaming platform.
KamaGames is not raising any funds and/or attracting investors. Hence, there is no soft cap...  Wink
Post
Topic
Board Tokens (Altcoins)
Re: 🎮🎮🎮KAMAGAMES TOKENS🎮🎮🎮
by
peivanov
on 02/09/2018, 09:52:36 UTC
15 thousand users online is an excellent indicator. And what is the max record for this indicator? Somewhere I can see the dynamics of traffic?
I've seen 25k myself. It depends on the day of the week and time of the day as well Smiley
You can find it in the game actually.