I am not saying that <10MH/s is not important. What I am saying is that the pool admin will likely want to make a determination as to how to manage the pool resources.
This is a free pool and the admins have to rely upon donations made in good will. No one has unlimited bandwidth and, unfortunately, bandwidth costs money. Also, unfortunately, it is more effective for a single client to connect to the pool and hash away at 400MH/sec than it is for 800 clients to connect and bang away at 0.5MH/sec.
so rather then me shoving your 2 cents .... back in your pocket... what makes you think some of these botnets run programs that cant take advantage of GPU's?
As of yet, I'm unaware of any zombie computers actually using GPU to mine; they all appear to be cpuminers. I'm not saying that they can't, but that they usually do not. For reference:
Put in some filters to stop the botnet(s) that were pointed at the servers. IMMEDIATELY saw a performance boost to the servers. Will monitor the results overnight to see if banning THOUSANDS of CPU miners cures the problems.
If you're having trouble connecting after the filters were put in place, send me a PM. Botnets need not apply.
Registrations have been re-opened due to the servers showing an incredible recovery after the bans.
The account balance of the botnet has been donated to Bitcoin Faucet.
Perhaps 10MH/sec was too strict, but surely 1M/sec should be considered, with the option for an exception to be made for legitimate users after registration. This, however, raises the question as to how to limit an account to a single worker since the botnet controller can simply request an exception posing as a legitimate user and the use that account for all the zombies.
DDoS is a pain, unfortunately. I'm not trying to be a jerk so don't be hostile. I'm trying to offer suggestions to help get our pool back up and running and prevent future problems.