Post
Topic
Board Project Development
Re: Your advice needed - updated
by
MyCoin.win
on 21/04/2017, 14:26:05 UTC
if this is a naval combat where you can bet or maybe i earn point to convert in bitcoin if i destroy the opponent ship? it sounds interesting indeed, but on what is based the fact that one ship miss the shot and the other not, is it all random, or require some skill? i prefer if it is not all about luck, i also like that you want to keep it simple at first, but you can add upgrade and more weapons later, would make things more interesting

Yes, if you will destroy an enemy ship you will be able to gain some parts from his ship and cell it for Bitcoins. If you will destroy an upgraded ship you will receive more. But upgraded ship is hardly to destroy.
You will be able to add some equipment on your ship, different guns, shields.
Will your gun miss or not it depends not only on a luck, but also on the dodge rate of your enemy ship, accuracy of your gun, your current battle's random accuracy bonus and skill of your pilot.

But firstly I think the game will be very simple, to start it faster. After that I will add some new elements.
Firstly ships will just collect garbage without battles.


Are you going to implement some sort of pay to win system where you can just buy better gear (ships, guns)? Or will it be totally free?
If it's completely free, I can't imagine that you're going to be able to pay out a lot of Bitcoin, probably more like what faucets pay out...

Yes, users will buy new gears, guns and ships for BTC, and other users who will beat them will receive this BTC.
If your ship laser gun chance not to miss is 60%, you can buy advanced anti-missing system and it will be 80% etc.
But firstly I will repair exciting games on my site... Zero edge for me now ) Heh.