No, you don't get it. You have to listen to what people tell you and stop being such a kid.
Kids listen to what people tell them. Because they do not have a choice in the matter. Because they don't have a job.
"People" does not denote and cannot be stretched to denote random forum cumrags/lolcows such as yourself.
Let me recap some chief points to perhaps more palatably flavor the spent grease captive between your ears:
I think on one end you are confusing public opinion with forum agitation, and on the other Nobody Cares what FanFic Says. It's a rule. People who try and please a public are neither artists nor ever successful, and it occurs to me that probably the greatest service S.MG offers developers is complete immunity from having to ever listen to Internet people.
None of this crap is a contribution, or useful, or welcome. We don't need ideas, we don't want ideas. We have plenty of ideas, and I can assure you nobody over at S.MG even reads or ever will read any of this crap, outside of me, and my orders are to just discard it whole.
right now you have nothing, no projections, no dates.
To be fair, PR's game art contest has been attracting some really serious contenders. It should just be a matter of time before they assemble an entire team of top-shelf undiscovered talent.
Actually the relation between you and art closely approximates the relation between usagi and finance. Come to think of it, that coincidence begs the question whether you're also gender ambiguous and nationality confused. Do you know what year it is?
There is no absolute dependency on a party. What occurs in WoW is the romantic solo-quest.
IANAE, but isn't the entire point of WoW raiding, and is it pretty much impossible to play if you're in a shitty guild that can't raid worth a crap?
as well skill really isn't truly necessary.
Dude this is shocking news to me, I've seen so many dorks dork all over each other on the basis of absent of insufficient wowskills?!
I ultimately think you're game will have similar principles to FFXI, focusing on skill rather than rote mundane tasks. Ultimately that's more fulfilling to the player.
I am authorized to anticipatorily state that moreover the game won't have an end. A game design announcement still is scheduled, probably will clarify a lot of points. Likely sometime in July.
when there is only enough money to buy one "Super Awesome Sword of Chaos" in the entire game, it creates an entirely different mindset.
Not to mention it creates cooperative behavior of a kind never seen before in mmorpgs: sword RENTING.
Think about it: if you were to identify a town in your own head not by some arbitrary name the developers alloted it, but by the fact that it's that one town which owns that one sword which does X exceptionally well....
Adding something such as permadeath for the hardcore player usually instantly raises the player's awareness. But that doesn't create any more depth to the existing experience.
I am sadly not authorized to comment on this point, but if I were you'd be wowed right now. Sucks to be me.
No, MPOE-PR likes to make quips at me for some reason, that was in response to her.
For "some reason"? Ask sir Reginald Greyhawk what the reason might be. He might ask for pay first however.