That’ll speed things up big time, givin’ you enough bandwidth to hit at least 90 bits.
So, according to this it is possible to reach up to 90bit using only RAM, CPU and database (big storage) for even/odd points ?

Maybe.

Point_Search is by design not a puzzle solver. But emerged from testing even/odd concept. That is what interests me most.
Somethin’ else can be built on top of it. You could use different algorithms, or even run it on the GPU 