You've just said the fate of gamefi's and that's what actually has happened already. The hype has died down and this made a lot of people stopped getting into gamefi's. While the gamers are still playing but these are the gamers that typically don't care about the tokenomics of the games that they play. While the token itself is the symbol of how the game is going on, there is not that much means that there are not a lot of investors that are on it.
~snip~
This is the reason why one of the known games from the last bull run of 2021 have died. It's because that the 'investors' no longer able to capitalize the game and they're not profitable anymore. And the developers themselves keep on justifying that whosoever loves the game will continue to play and those that are playing just because they've invested will not survive. It tends out to be true that the game has slowed down and from millions of having active users daily, it has decreases a lot and nosedive to a couple of thousands left.
It is not just gamers who do not care about the tokenomics, and it is definitely not just the gamers who destroy the value of the coins or tokens as reported by CoinMarketCap / CoinGecko type sites by "dumping" onto, thus consuming/destroying, the buy offers, the "buy side" which such sites use to guess a "value" of the coin or token.
A lot of the fault probably lies with "traditional" trading such as stock market and forex and "commodity" trading, which over decades or maybe centuries evolved ideas such as "stop loss" and whose lip-service to "invest only what you can afford to lose" apparently does not actually extend to accepting paper losses indefinitely rather than turning them into realised losses by "dumping".
If you are a player who really can afford to lose everything you "invested" then what does it ultimately matter whether "
the planet known as Earth", which is quite likely some pathetic trivial inconsequential backwater planet in an insignificant region of a galaxy far far away, values your planets, populations, armies, navies, starships, technologies (even if sufficiently advanced to be indistinguishable from magic) and so on and so on and so on, let alone your fiat currencies if you still use such things: inflationary currencies, coins and tokens with no ultimate limit to how many will be minted?
A distinction probabably arises here between mere videogamers and actual roleplaying gamers, since apparently a very major tokenomic problem arises from what in the games probably amounts to fanatic "religious" zealotry whereby the natives of the games "sacrifice" their all to some kind of "imaginary daemon" they allow to direct their actions even to the detriment of their own survival or success.
Basically invading some galaxy far far away with hordes of beings that are just out to "rape and pillage" it for whatever it may contain provide or supply that can profitably be transferred to wherever the invasion originates is often not good for the invaded.
In the
Galactic Milieu we try to look at this situation in reverse, in that the backdrop / backstory of the game is not that a bunch of Earthlings use virtualisation techniques to invade galaxies far far away but, rather, that some "Milieu" of galactic and intergalactic Civilisations has already long ago infiltrated
the planet known as Earth and that possibly not all such infiltrators are malevolent; indeed the purported objective of the infiltration is not only propagandistically represented as "benevolent" but might actually be genuinely so in the cases of at least some not-insignificant factions of the infiltrators.
Massive numbers of the populations of the places the infiltrators hie from do not even believe
the planet known as Earth exists, though presumably those directly responsible for and participating in the actual infiltration of the actual planet locally know as Sol III do for the most part believe it, at least those of them whose presence here is not merely a "virtual reality" to them but, rather, a tangible physical reality.
This link from the in-game "reality" to the out-of-game "reality" provides those of the game's inhabitants who believe in Sol III and maybe especially those among them who also believe Sol III is the actual mythical "
the planet known as Earth" posited by that myth's believers and proponents as the original origin-world of humanity with some motivation to come up with ways of making their actions and activities valuable to the inhabitants of that (aka this, where we are reading this forum) planet.
The game thus attempts to present both sides of the "that other stuff/universe is fictional" problem in order that inhabitants of both sides (in game and out of game entities) can see and work on the problem that situation provides.
Some of the component free open-source games used actually have things or setups or mechanics often termed gods or religions which could be used to "justify" or motivate in-game entities to work on behalf of or to the benefit of the out-of-game realm(s), just as out-of-game it at least theoretically could be technically possible to attempt to set up religions that somehow "worship" or "serve" in-game factions or entities.
Crypto presents, or at least can seem to present, the potential for something to exist or be created that has "value" both inside the game and outside the game.
That is to my mind the most significant reason for involving crypto in games rather than simply having in-game markets selling stuff for non-crypto out-of-game shitcurrencies such as fiat currencies.
I find it annoying that sites such as CoinMarketCap do not properly implement modes in which they pretend to present value in terms of cryptocurrencies.
You can see that failure by picking a crypto they claim to be able to display in terms of but which you happen to know has lately been moving in the opposite direction to whatever fiat the site uses as its default unit of account for value.
For example when you know that bitcoin has been going down in USD value, try
hvinghaving the site display value in bitcoin instead of in USD.
Typically you will probably see that the site does not actually display everything in terms of its price-in-bitcoin; rather, it craps out and fails miserably by simply converting the USD values it internally uses into bitcoins, so that for example if litecoin is going up in bitcoin-price but down in dollar-price the site will fail to show you that litecoin is, from a bitcoin perspective, going up; rather it will still imagine that litecoin is going down in value, in essence failing to actually think of value in bitcoin thus failing to realise or show that in reality its value as measured in bitcoin is going up.
This failure to account for relativity permeates the whole crypto scene it seems.
In the
Galactic Milieu we use "treasury-based assets" to help mitigate the inefficiency (and often seeming irrationality) of "spot markets" to enable the game to compute a value per unit by dividing the total value of a "treasury" by the number of units minted.
This means we can compute such values recursively like a spreadsheet to arrive at a set of values that "work all ways around" in the sense that you can divide the whole panoply of values by the value shown for one of the assets in order to display the same set of values "as measured in units of" any of the others.
Take a look at the latest computed results, periodically put online at
https://galaxies.mygamesonline.org/latestrates.incNote that BTC, LTC and NMC are
not treasury-based, so are still at the mercy of the inefficiencies and irrationalities of the "spot markets", so dividing the whole list of values (shown by default in DeVCoins, DVC) by the value shown for BiTCoin to re-display them all in terms of BiTCoin, or by the value shown for LiTeCoin to re-display them all in terms of LiTeCoin, or by the value shown for NaMeCoin to re-display them all in terms of NaMeCoin might
verlyvery likely quickly make apparent to you the extent to which the problems of spot markets mess everything up.
But for everything else - everything that is a treasury-based asset within the game - such a re-casting of the values works just fine.
For example right now as I write
https://galaxies.mygamesonline.org/latestrates.inc shows:
sBCErate=152058.35596735
sBCIrate=13755.47350196
sBMCrate=19464.67037287
sBRFrate=15166.83108345
BTCrate=144024618.97708643
CDNrate=10601.99143333
CLCrate=109.89733531
sCMCrate=56171.15269398
sCRFrate=467906.83504215
CZBrate=142.38482348
DVCrate=1.00000000
sDVCrate=1308905.41939672
FBXrate=136.44984895
sGDCrate=1386704.71216916
sGFCrate=5104041.82176833
sGHCrate=355615.46716263
GMCrate=7068.06430407
sGMCFrate=279415.63733261
GPLrate=15251.24309481
GPL2rate=10585.38954867
sGRCrate=1547098.51675007
GRFrate=17219.75518283
sGRFFrate=1731778.48423283
sGROWrate=2255.89688444
GRPrate=197.42489742
sGRPrate=117705.94835655
I0Crate=693.30649713
IXCrate=644.31716488
LTCrate=131017.75392037
MBCrate=31544.06094954
NKLrate=513.39559944
NMCrate=1516.89754272
NRDrate=412.83782857
QBTrate=3.18176653
SPICErate=14797.72746291
TBXrate=121.48755128
UFCrate=82.03019973
UKBrate=10517.20904459
sUNFrate=229145.02033455
UNSrate=13847.74678750
USFrate=80.93710266
XGGrate=40.96823120
That shows values in terms of DeVCoins, which is why DVCrate comes out as 1.00000000
It is trivial to pick one, lets say for example IXCoin, and divide all the values by the value shown above for IXCrate, which is as you should see above 644.31716488 DeVCoins.
Dividing all the values by 644.31716488 we get
sBCErate=235.99923182
sBCIrate=21.34891673
sBMCrate=30.20976536
sBRFrate=23.53938698
BTCrate=223530.62563937
CDNrate=16.45461584
CLCrate=.17056403
sCMCrate=87.17935165
sCRFrate=726.20575788
CZBrate=.22098561
DVCrate=.00155203
sDVCrate=2031.46135277
FBXrate=.21177435
sGDCrate=2152.20824113
sGFCrate=7921.62943955
sGFFrate=.26386808
sGHCrate=551.92611115
GMCrate=10.96985256
sGMCFrate=433.66163833
GPLrate=23.67039701
GPL2rate=16.42884921
sGRCrate=2401.14434484
GRFrate=26.72558814
sGRFFrate=2687.77331819
sGROWrate=3.50122114
GRPrate=.30640949
sGRPrate=182.68324168
I0Crate=1.07603294
IXCrate=1.00000000
LTCrate=203.34357217
MBCrate=48.95734999
NKLrate=.79680571
NMCrate=2.35427150
NRDrate=.64073697
QBTrate=.00493819
SPICErate=22.96652684
TBXrate=.18855240
UFCrate=.12731338
UKBrate=16.32303098
sUNFrate=355.64009904
UNSrate=21.49212770
USFrate=.12561686
XGGrate=.06358395
which is the calculated values of everything as
measuredexpressed in the calculated value of IXCoin.
Note of course that the spot market price of IXCoin might not be equal to the calculated (from the treasuries) value of IXCoin, so if you can pick up any IXCoins anywhere cheaper than their calculated value you are, in the game, making a "paper profit".
"Realising" such paper profits into realised profits depends a lot on which asset you choose to use as unit-of-account, and where you choose to cash it out ("realise" it) and into what asset you choose to cash it out.
Do always keep in mind that BTC, NMC and LTC tend to be very volatile compared to "treasury based" assets' calculated-from-treasuries values, so you cannot count on any of those three to still
be worth by the time the Latest Rates have been computed and uploaded to still have the same values as they had when values ultimately calculated for them from "spot markets" were input into the Latest Rates calculation process; in other words by the time the Latest Rates are uploaded the values shown for BTC, NMC and LTC might already be "out of date".
Basically their values are included only to help give folks who think of value in terms of one of those a starting-point toward interpreting the values shown in the Latest Rates include-file.
One can from there arrive at wildly different values depending on how one approaches the problem of interpreting the values.
For example since the Latest Rates are by default displayed in DeVCoins, you could go look on FreiXlite exchange at the value of DeVCoins as measured in LiteCoins:
https://freixlite.com/market/DVC/LTCAs I write, that link shows DeVCoins are on sale for 6 litetoshis and the highest buy-offer price is 5 litetoshis.
So you could re-cast the whole Latest Rates include-file to show everything's value in units of 6 litetoshis, or in units of 5 litetoshis.
Even just the difference between showing them in terms of that current sell price of a certain thing on a certain
venousvenue versus showing them all in terms of the buy price from the same venue can make quite some difference
,; play around with re-casting the values in terms of various other things in various other places and you will get some idea just how much "spot markets" can transform attempts at coming up with "values" for things!

-MarkM-