Poison will trigger on average every 10 days.
Poison cannot trigger within 3 days after the last poison.
Max duration until Poison WILL happen, hasn't really been set yet (maybe 20 days)
When the disaster triggers, will it come out of the blue or is it determined some time (2 days or so) in advance?
I think knowing the time in advance is better.
The day before the disaster (if known) would be interesting to play when all coins from center come out, and players
(especially those who can afford to hoard their coins) need some time to prepare for a longish playing session after the disaster.
Bots are always ready.
if people know it's coming, they can just recycle all their Generals.. so people can still roam around with 5000 generals with no risk
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Dependencies.. strangely i seem to have removed them from the website.. they were on the old chronokings forum which i have removed.
also.. there has been some reorganisation of namecoin wiki
I found this which seems to be correct.. although for the daemon there is something else (some other dependency - pack, libdev or something?)
https://github.com/namecoin/wiki/blob/master/BuildNamecoinQTFromSource.mediawikihttps://bitcointalk.org/index.php?topic=444061.0I believe that it's probably related to 14.04, and it not including some stuff by default - again, i'm not 100% sure... i'm using 12.04 and just do make.. and on windows I use easywinbuilder.
can you compile the qt?
i've asked domob, maybe he can help