- You don’t own in-game assets – If a game shuts down or bans you, your items, skins, and currencies are gone.
Do I need skins and other items if the game shuts down? I think that if something happens with the game, I don't need their assets, so while it sounds to be a good deal, it's not a priority to my mind, it's a solution that doesn't bring many benefits.
- Centralized control – Devs decide everything. A patch or update can devalue your in-game progress overnight.
Is that a bad thing? The game is owned by company and its developers, so they are the ones who make changes. I don't know if there exists any commercial open-source game.
- No real interoperability – You can’t transfer items between different games. Your Fortnite skins stay in Fortnite.
Fortnite developers can enable skin transfer at any time they wish but they have manually disabled this option.
Your Metawin example is interesting—seamless deposits/withdrawals are great, but for Web3 gaming to truly thrive, it needs to offer more than just easy payments. Skill-based economies, real asset ownership, and decentralized governance are where the real potential is.
No, Metawin offers more than that. They have smart contract competitions and I see NFT giveaways very often. I think that a mixture of web2 and web3 sounds good.
You bring up some fair points, but I think it’s worth looking at Web3 gaming beyond just ownership of in-game assets. The real value comes from player-driven economies, decentralized governance, and interoperability that actually works across multiple ecosystems.
On losing assets if a game shuts down:Sure, if a game dies, you might not care about your old skins. But what if instead of disappearing, they could be sold, transferred, or even used in another game? With Web3, items can have real value beyond a single game’s lifespan.
On centralized control:Yes, traditional game companies own and manage their games, but that doesn’t mean every decision benefits players. Web3 enables community governance, letting players have a say in updates, balancing, and in-game economies—reducing sudden changes that devalue progress.
On interoperability:Game devs could enable cross-game item transfers, but they don’t because it doesn’t fit their business model. Web3 allows interoperability without relying on the developer’s goodwill. Imagine skins, weapons, or in-game currencies working across multiple games, creating a connected ecosystem.
Metawin & Web3 Gaming:Metawin does a great job with smart contract competitions and NFT giveaways, but the next step for Web3 gaming is full-fledged player economies—where games like
SACHI GAME allow players to earn, trade, and control their assets in an immersive casino metaverse.
At the end of the day, Web3 doesn’t aim to replace every game—it’s about giving players more control in the games where it actually makes sense.
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