Hi Everybody, We want to present a little post mortem on the launch of our latest beta 0.5 which was done to complete milestone 4. The milestone was quite ambitious, we had to comply to our commitments such as: 100+ levels, 150 cards, guild creation and level editor. We made important changes to the backend as well as the game architecture, specifically the way we store blockchain and off-chain cards. We also developed tools to allow the game to balance and analyze cards. We promised a release on the 6th of June and we did deliver the same day, however not without some significant glitches. The update was intended to be huge but in the end there were too many new features in our new technical architecture that were not tested enough. What we did wrong I take responsibility for this half baked launch, we tried to build too many things at once. Learning from this experience we are now working on test procedures to be carefully followed before each beta release going forward. Of course, that is common sense you might say Thus in our case, because of the speed of releases and updates, we need to create shorter review cycles. Going forward we will not change architecture and implement big changes at the same time. We will make sure to thoroughly test each release before going live for as long as it takes to find all major bugs. Seen that we are still in beta minor bugs will still be the norm and our team will be there fixing them as they come. Overall progress Im very satisfied with the game progress so far. We now have everything we need to make SoG a big hit:
At EverdreamSoft we have previous experience with several product launches. This is the first time where we do a continuous integration by developing the game while the community is testing it. Its exciting because we get a lot of feedback and we see how people are playing from the very beginning. It does really feel like a product made by the community! We also feel the pressure since we are not quietly developing off the radar, people have expectations from us even though we are still in the production phase. Nevertheless this has been a very good lesson not only for us but for anyone working on blockchain-based and community-driven games in the future. We are moving to an ecosystem where the crowd is part of every step of the process. A big thank you goes to everyone who is following us in this adventure for making us all more efficient, effective and stronger by the day. |
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The latest version of SoG gameplay - beta 0.5.0 - has just been released! It means that the season 6, which will end on Friday, June 24th, 4pm, is on too! Discover our new campaigns and over 300 cards! You can download the Android version here, or get the iOS version via TestFlight (drop us a line at bitcrystals@everdreamsoft.com if you're not on the list of our iOS beta testers yet). Find more information about the new season here and here. |
READY, STEADY, GO! |
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Until Friday, April 22th, 3pm CEST, you can get a FOOTSOLDIER, or a BAZAARCARD + COAL ONE offered. Then the Public Merchant will offer you a new deal: |
OFFER #1 - MERCHANTCARD |
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This week, you can get a MERCHANTCARD, an unlocked digital asset, issued in an unlimited supply. It can be purchased now, or obtained later in the game, when the "blockchainization" will be available. The "Card Merchant, West and East", in its offchain version, is the third evolution of the card "Card Merchant". The Public Merchant will be offering this card for a week. Hell first offer 100 units, for 48 BCY each. If those cards are sold out, hell offer another 100 of them and the price will be +10%, i.e. 53 BCY per card. The price per card for each following lot of 100 cards (if the previous stock is sold out within a week) will increase of 10% (in whole numbers). |
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Get 100 COALTWO for 1 000 COALONE. Next week, you can trade 100 COALTWO for 10 COALTHREE. After that, the Public Merchant will offer 6-months Premium Merchant access for 10 COALTHREE. Attention, only 10 units will be available! The Premium Merchant access is not cumulable (i.e. even if you get two of them, you won't get a 12-months access), nor resellable (you can't buy several of them and resell it, only the addresses purchasing directly from the Merchant will be whitelisted). |
ATTENTION - THE PREMIUM MERCHANT IS GOING TO OFFER THE BCYDRAGON! |
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BCYDRAGON is a very rare SoG card, issued in a limited supply of 300 units. EDS is still keeping 75 BCYDRAGONs and we are now going to offer 50 of them. It will be the last chance to get one, since we are going to keep the 25 left. BCYDRAGON will be sold for 2 600 BCY each and the sale will start on Friday, April 22th, 2pm CEST. |